Future impact of gaming on society




















Games like "Pong" had a impact because this game helped to develop a more graphical based interface as well as hardware devices like joysticks and control pad to enhance users experience and to make it easier for the user to interact with the game. Search this site. What impacts games have on society and individuals? Effects on society Excessive playing times: As games are always being made improved, fun etc.

Click here to watch the: Harmful effect of excessive gaming Social isolation: Social isolation is a very common effect, as it has a massive impact on young individuals who sit as home for most of there time at home, the other short time they will go school etc.

Separation from reality: Separation from reality is a effect on individuals because when users playing games for a long time and becoming addicted to it can lead to them from forgetting what is happening in reality because they choose the gaming world is their reality because say for example a game like "Battlefield" where you can kill people is fun for them, blowing up building, rocket launching cars, people etc.

Here is link to show a example of a individual who had mimicked the gaming world into reality and had ended awfully, it has now been taken off store shelves due to what it has caused to an individuals life from being ended: Manhunt Benefits Hand-Eye coordination: Hand-Eye coordination is a benefit due to the user always moving the controls from a distance to create a movement on their screen or smartphone or tablet that they are playing on, example of a good game that uses hand-eye coordination would be a application which is called "Box the bag" this is a game application which is styled like Kinect and Wii games, where users literally use their tablet to box the bag, users will punch the boxing bag that has specific targets linked to their smartphone or tablets camera in order to test the accuracy of jabs and punches, this is like the only one game on smartphone or tablets where user employ their body to meet visual targets.

Brain training: There are games that have been created where users a required to use their brain a lot in order to train so they can learn what they need to do within the game and have quite a bit of puzzles in them for users to learn and having fun at the same time, a good example of a brain training game is "Medal of H onor" which is a game which is based on the history of war which will explain to users about some of the things that had happened in that time, these parts of the game are put into the cut scenes for users to watch before each mission so they can educate themselves at the same time.

Thinking and strategy games: Thinking and strategy game are a benefit to users because it will help them with skills like problem solving and being able to work independently, these types of game are done in real life time and form a computer system or smart devices that have these kinds of games on their app store, an example of a thinking and strategy game is "Civilization" this is because there is a lot of thinking and strategy required as you are running a civilization by yourself and using all the strategies you know on how to improve and develop the whole city.

Video games continue to interest children and adult, like. The potential for imbibing what video games have to offer depend solely on individuals. While many turn out to be effective leaders in their careers while coordinating with others, others become abusive in relationships and personal spheres.

People always seem to play their own selves in video games which allows them to recognize and build their areas of strength, recognize their weaknesses and work on the same. Task-based approaches accompanied with fun and competition prepares an individual to set and accomplish real-life milestones further in their lives. Brings about excellent hhand-eye coordination This allows one to become more skilled and it can improve their performances in real sports activities like tennis and bowling.

Improve strategy skills: Strategy games such as war video games which require an individual to devise a plan and pursue it help individuals to be well-versed in developing better thinking skills. It causes Social Alienation Gamers spend most of their recreational time in the confines of their homes, playing for hours at an end without communicating with other individuals.

Results in neglect of mainstream education While gaming entails educational qualities in a child, it can keep a gamer separated from real-life education. Isolation from Reality Virtual reality becomes a consolation for reality and gamers stay engrossed in it. Bradley Wood December 15, Bradley Wood. Bradley Wood is a freelance writer who lives in Pomona, Los Angeles. He is pursuing graduation from the University of California UC.

Bradley frequently contributes his high-quality articles in Academics and Education to our site to help students in their day-to-day life. Top Six Benefits of Compliance Training. The must-get goodies for students — All are for free! DemoCreator Version 5. These new connections increasingly allow players to put themselves in the shoes of others, helping to foster greater sympathy and compassion. All of this subtly lays the framework for players to recognize that even if people are miles apart on the political or geographical scale, they have more in common with each other than is immediately apparent.

Knowing that helps to build empathy, which is the first step in bridging the gaps that separate us. Games possess more than just the power to connect us emotionally. Brought together by servers and matchmaking algorithms, these strangers quickly learn how to work together to achieve a common goal.

This one mechanic has led to an explosion in the popularity of esports, creating new social elements and opportunities to participate in video game culture.

Players in teams of all genders, ages, nationalities and abilities come together to compete for a shared victory, helping engender empathy and compassion for their teammates, while growing communication skills and connections. Esports also builds a community of fans who gather online to watch and discuss tournaments or those who attend in person, often traveling long distances to sit in the stands with strangers, bonding over their shared fandom for teams or players. Video games — increasingly through VR and AR technologies — are also an equalizer for people with varying physical abilities.

These are only a few examples of the innovation the industry has driven:. All of these developments have allowed more people to play more games however they need to; the community is expanding in all directions. This ability of video games to connect and build community enables them to be a larger force for social good. He uses his life experiences to make games that focus on peace-building and conflict resolution.

His latest game is Salaam , where players live the life of a refugee, avoiding bombs, finding water and searching out energy points, as they journey from a warzone to a peaceful life.

On top of all that, any money players spend in the game benefits actual refugees thanks to Junub's partnerships with charity organizations. Games for Change is actively developing a community around games from an industry perspective. For more than 17 years, the not-for-profit has been building a community of practice around the premise that games as a medium can be a powerful driver for social change.

Games for Change supports game creators and social innovators to improve their communities and learn through gameplay, hosting events like the XR Brain Jam , a hackathon that pairs researchers and game developers to create new applications for health. The annual Games for Change Festival includes a focus on health and wellness, various civic and social issues and games for learning.

It brings together practitioners from diverse fields such as technology, media, government, academia, research and education who want to use this medium to make the world a better place.



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